"ICE" TO BE BACK
This week at Mutant, we're back and we've got art to catch you up on!
Weekly Dev Update #73
Week of May 30th, 2022
This week at Mutant, did ya miss us? We missed you.
I’m back after a too-long “break.” Took some time off to move to a new apartment, which ended up a lot more chaotic and exhausting (and expensive) than I wanted it to be. It was a long week of calling a million apartment listings and then an even longer weekend of driving hundreds of miles in the moving truck and lifting heavy things on both sides of the trip. My back, arms, legs, and brain are all tired… and possibly injured.
But hey! The team has been kicking butt even in my absence, so let’s catch up with some of their progress. We’ve got art and waterfall things to dive into so let’s get started.
ICE, ICE, BABY
Have I used that title before? Maybe. Is that gonna stop me from using it now? No.
We’re ramping up to get our ice realm underway and while we’re nailing down plans for the environment, Sarah’s been touching up the designs for our ice fish. Remember, each region has unique fish for you to catch and collect. Let’s take a peek!
First up, this bulbous-brained small fry.
Next, a shy little crustacean. He just wants a friend. Or two.
Now we get up to the mediums, like this hard-scaled, six-eyed fish with… ice spikes? God that’s cool. How does she come up with these?
And finally, a wizened turtle. Loving the beard, bro!
THE WATERFALL PARADOX
“To put loot behind the waterfall… or to not put loot behind the waterfall?” - Shakespeare, probably.
For millennia, game designers have struggled with the impossible question of whether to be predictable and put a treasure behind a waterfall or leave it empty. Gamers have longer wondered why calling something predictable has led to a shortage of loot hidden behind said waterfalls. The discussion is a circle. The debate wages on and always will, but for us the answer is… play the game and find out. There will probably be some fish in those caves at the very least…
We are excited to include waterfalls around our different areas either way. Zach did some research into the viability and have some early proof-of-concept concepts that I just couldn’t wait to share. Check it out!
FOLLOW US FOR MORE
That’s all we got for ya this week. I’m glad to be back. My wife and I are still living out of boxes because, well, does anyone ever really unpack all of the things you move with? (If you say yes, I'm just gonna assume you're a liar.) Anyways. I’m ready to get back to it and eager to share all the fun new things with all of you. We have a busy summer planned, so stay tuned!
Thanks for stopping by, have a great weekend.
Be sure to check out the Demo and share the game with your friends! Every little bit helps. You can also join our Discord if you want to share your best catches amongst our community, give us feedback, and get access to the newest test builds. We love seeing all the new faces (well, usernames) who are playing the game and we can’t wait to give you more!
As always, thanks for reading! Stay safe out there. <3 If you want to stay up to date with KAIJU FISHING, you can Wishlist the game on Steam, join our Discord or follow us on Twitter @MutantStudios.
Get Kaiju Fishing - Pre Alpha Demo
Kaiju Fishing - Pre Alpha Demo
Fish for and collect giant Monsters of the deep. Craft the best bait in order to catch the rarest creatures!
Status | In development |
Author | MutantStudios |
Genre | Adventure |
Tags | Action-Adventure, Action RPG, Atmospheric, Cute, Exploration, Fantasy, Fishing, kaiju, Monsters, Singleplayer |
Languages | English |
More posts
- Optimization and terrainNov 10, 2023
- Chompy and SparkyApr 08, 2023
- JANUARY DEV UPDATE - THERE'S A STORM BREWIN'!Jan 27, 2023
- TURKEY TIME!Nov 22, 2022
- WELL THAT'S... KINDA GROSSOct 21, 2022
- WE'RE A-FIRIN' OUR LAYZAH!!Sep 02, 2022
- ROGUE JAM - IGN, WTF, AND OTHER ACRONYMSMay 04, 2022
- THIS JUST SAYS "I DO WHAT I WANT"?Apr 15, 2022
- LET. ME. UPDATE. THE. CLAMPJAW!Mar 26, 2022
Leave a comment
Log in with itch.io to leave a comment.