A ROCKY WEEK


This week at Mutant, rocks.

Weekly Dev Update #38
Week of Jan 25, 2021

Why use much word when few word do job?

Mutant make rocks now. Rocks good.

Look, Rocks
Rocks go in game in computer box, make place.

Keep on Chuggin'
Ok but for real, we’re building up more assets as we set up our project for the future. We met last week and laid out our plans for the early part of the year and we have some short-term goals to nail down.

  • First, revamp the user interface to improve the experience and streamline the menus. This is coming along with a behind-the-scenes update to make menus a bit cleaner on our end.
  • Second, polish up the fishing. It’s our main mechanic and we feel there’s more we can add and adjust to really lock it down. We have some plans to change these and they’ll be coming down the pipeline soon.
  • Third, bumping the visual effects. We have some changes to make to the water, splashes, and other magical/fantasy effects.

We got our creative juices flowin’ over the weekend by having a few team members participate in the Global Game Jam. That was a lot of fun and now we’re ready to get back to work.

FOLLOW US FOR MORE
Be sure to share the game with your friends to get the word out about KAIJU FISHING. As always, thanks for reading! Stay safe out there. <3

If you want to stay up to date with KAIJU FISHING, you can follow us on Twitter @MutantStudios and/or Wishlist the game on Steam. You can also join our Discord.

Get Kaiju Fishing - Pre Alpha Demo

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