A LITTLE TO THE LEFT...
This week at Mutant, we adjust the little things.
Weekly Dev Update #47
Week of April 5, 2021
I’m tired. That’s not really relevant to the game but y’know, busy month.
Anyways, let’s get into it.
FINE TUNE THE “FEEL”
It’s a fairly common expression that the last 10% of a project can take 90% of the effort - or something to that effect - and that rings just as true in game development. We’re at a point where functionally the game is at a point where we’re pleased with it. I mean, we are getting dragged around by giant monstrous fish and exploring a world of our own creation. That’s a great accomplishment.
But. We aren’t done yet. The core mechanic and menus have that last few notches we can turn up so we’re deep in the process of identifying and polishing those final pieces. It’s exciting. Medium fishing (and the subsequent large fishing) will be finally making its way to our testers first and then the demo after.
FOLLOW US FOR MORE
That’s all for this week - kind of a quick one. Be sure to share the game with your friends to get the word out about KAIJU FISHING. As always, thanks for reading! Stay safe out there. <3
If you want to stay up to date with KAIJU FISHING, you can follow us on Twitter @MutantStudios and Wishlist the game on Steam. You can also join our Discord.
Get Kaiju Fishing - Pre Alpha Demo
Kaiju Fishing - Pre Alpha Demo
Fish for and collect giant Monsters of the deep. Craft the best bait in order to catch the rarest creatures!
Status | In development |
Author | MutantStudios |
Genre | Adventure |
Tags | Action-Adventure, Action RPG, Atmospheric, Cute, Exploration, Fantasy, Fishing, kaiju, Monsters, Singleplayer |
Languages | English |
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