Magnets are Magic
Weekly Dev Update #50
Week of May 17th, 2021
This week, we’re gettin a face-lift. We have the functions of our new mechanics working in a way we like, now we’re making it look pretty. This includes working on special effects, UI, and other visual clean-up.
MAGIC MAGNETS
As a neat little bow on top of medium fishing, we’re working on a claw/magnet to capture the bigger fish. They’ll have a bit of magic installed too, so they’ll work on any fish (or kaiju!). The effect will wrap up the fish and keep them close while you decide whether to keep your haul or catch n’ release.
Here’s a quick preview of the effect:
Zach’s hard at work making the effects while Jeff and myself work on polishing up the menus and UI. Sarah’s putting her talents to their best use on more creatures and monsters which we’re always excited to see come to life.
FOLLOW US FOR MORE
That’s all for this week. Be sure to share the game with your friends to get the word out about KAIJU FISHING. As always, thanks for reading! Stay safe out there. <3
If you want to stay up to date with KAIJU FISHING, you can follow us on Twitter @MutantStudios and/or Wishlist the game on Steam. You can also join our Discord!
Get Kaiju Fishing - Pre Alpha Demo
Kaiju Fishing - Pre Alpha Demo
Fish for and collect giant Monsters of the deep. Craft the best bait in order to catch the rarest creatures!
Status | In development |
Author | MutantStudios |
Genre | Adventure |
Tags | Action-Adventure, Action RPG, Atmospheric, Cute, Exploration, Fantasy, Fishing, kaiju, Monsters, Singleplayer |
Languages | English |
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